When your opponent activates a Spell/Trap Card while you control a "Magikey" Ritual Monster or a "Magikey" monster Special Summoned from the Extra Deck: Negate the activation, and if you do, destroy that card, then you can declare 1 Attribute, and if you do that, for the rest of this turn all face-up monsters your opponent controls become that Attribute. You can only activate 1 "Magikey Unlocking" per turn.
Near Mint 1st Edition - $0.25
Lightly Played 1st Edition - $0.24
Moderately Played 1st Edition - $0.21
Heavily Played 1st Edition - $0.19
Damaged 1st Edition - $0.17
Near Mint Unlimited - $0.00